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Post by zargon on Apr 4, 2012 17:27:03 GMT -6. Over the course of several days, if not treated with a remove disease or heal spell, those polluted by the slime had their vitality, intelligence, and personality slowly reduced until they either collapsed into puddles of grime or transformed into the terrifying humanoid oozes known as the whelps of Zargon. Why I Recommend B4: The Lost City. Scratch-built Zargon As the party got deeper into the Lost City (or at least its above-and-below pyramid), I had to get Zargon ready for them. Who or what bound the dragon to this task was unknown. A quick reverse march was executed and each encounter was begun with an authoritative "Hail Zargon!" There is also an article in Dragon #315 that revisits the module, written by Michael Mearls. This is The Lost City. , Other stories proposed that Zargon was a Demon Prince that was thrown out of the Abyss.. Go to the northwest corner of the swamp to find a Warrior, an Archer, a Wizard, and a Monk standing around a camp-fire. Removing the horn from him would require formidable strength, and even if removed, Zargon still regenerated in a different way. , Various treasures were offered to Zargon by his followers which he gathered together in the slime around his lair, including thousands of coins and various magical items. The pyramid and the underground city beneath it are located on the site of the ancient ruined city of Cynidicea and inhabited by the descendants of the city's people. , The gods were unable to discover how to destroy Zargon's horn. The horn “regrows” Zargon after 1d4 days. The basic plan of the adventure is simple: the novice adventurers discover an ancient, buried pyramid when out of… A gray grease covered a 30 ft (9.1 m) radius around him wherever he went and persisted for a minute after he left. Part 1 is an introduction that outlines the adventure and gives the DM background information. Nondetection (Su): As the nondetection spell; continuous Although only the upper half of the pyramid is detailed, enough information on the lower half and the underground city is provided for the DM to expand the adventure. She returns to aid the unconscious Cali, and finds that the bone golem and her other companions are completely gone!  His exact height was unclear, but his hulking mass loomed over most others; from the ground to his horn tip, he was about 30 ft (9.1 m) tall, but he had been reported to stand as low as 15 ft (4.6 m) and tower to nearly 35 ft (11 m). Lost City is a quest about the fairy land Zanaris. The horn is destroyed if it is dropped into the Eye of Zargon, far below in the lost city, within one day of Zargon’s death. Zargon was defeated, but its horn could not be destroyed.  When Asmodeus first rose from his fall, he defeated Zargon and its armies with the help of his devilish children. 3rd Edition Statistics The adventure was written by B. Matthew Conklin and illustrated by Michael William Kaluta.. It also includes a 5E statistical information on the Thoul (magical combination of a troll and hobgoblin with the powers of a ghoul). Zargon, the main villain of B4 shows up in the 3e book Elder Evils. In those mountains, a brown dragon was said to watch over a sandy basin known as the Valley of Death to ensure that nothing aroused Zargon from slumber. I have hosted this module only a few times in the past 25 years or so simply on the premise that it is not one of my favorites as a desert adventure.  He blasted his enemies aside with powerful magic before crushing any that still remained, and even the imminent threat of death would not stem his ferocity, since he knew that even if destroyed, he would inevitably return.  Moldvay designed the module as a low-level scenario to give novice Dungeon Masters experience in fleshing out adventures such that it is only partially complete. 1e Obsidian Portal allows you to create campaign websites for tabletop roleplaying games. The activities of Zargon's cultists to awaken him could worsen this weather manipulation, expanding its duration and area of effect. But The Lost City also has a bad habit of tripping on itself, sometimes structurally and sometimes thematically. When fighting Zargon, the problem wasn't so much hitting him as it was trying to make any wound stick. As such, Goodman Games claims the publication will feature enough content to be a campaign setting unto itself. The Lost City appeared in 1982 and was written by Tom Moldvay. Before long they escaped back up to the third level and from there they were able to beat a hasty retreat out of the ziggurat. , In the past, this form of regeneration purportedly took years, but it had been known to happen in mere weeks if not days. OAR #4: The Lost City Goodman Games (2020) This tome is an homage to the original dungeon crawl and sandbox setting first explored decades ago as B4: The Lost City. And then there is Zargon, with seven attacks per round. At the beginning of the adventure, the characters become lost in a desert sandstorm and stumble upon the entrance to a pyramid.  On one hand, he was a rampaging creature of destruction driven by a terrible hunger and seemingly unending need to kill, a far cry from the traditional diabolical dealings associated with devils. to clear the way.  Rather than try and take some distant plane, Zargon sought to rebuild the fallen empire around him, to mold a new kingdom in his own slimy image. lost civilization. I knocked this fellow up from Fimo and tinfoil during Saturday's rugby, before adding a bit of Milliput and greenstuff in the evening. Edit: Pg. It also includes a 5E statistical information on the Thoul (magical combination … Forgotten Realms Wiki is a FANDOM Games Community. The Warriors emit a disgusting odor others can detect from 10 feet away. , Though all of Zargon's form was abhorrent, when looking upon him, one's eyes were inexorably drawn to his hideous head. Elder evil , Various other magical effects applied to him at all times, including truesight, tongues, and nondetection. The tentacles shot out, grabbing or stabbing the terrain to pull him forward, but also slithered and slid in the thick pool of gray goo that he was constantly surrounded in. A group of adventurers have set up camp in Lumbridge Swamp, claiming to be searching for the mystical lost city. The ruins of a lost city rise up out of the sands, at its heart, a double-pyramid and a one-eyed monster named Zargon. But it’s the Cynidiceans themselves who define The Lost City. The Lost City. Dungeon (Issue 116 - Nov 2004) Our expert panel ranks the best D&D adventures of the game's first 30 years. From the corridors high ceiling dropped a very large, angry bat, which swooped down on the party, only to … Title(s) My plan is to use it as a full fledged campaign (ending with the defeat of Zargon and restoration of Cynidicea).  Similarly, he had six muscular tentacles at the base of his body, a wriggling nest of thick appendages that managed to propel his putrid form. Herein, you will find high-quality scans of the original Basic edition adventure module, … It does lack some critical components to make it a fun desert adventure but that will be covered later on as I review it.  More recently however, it was said that Zargon would spontaneously reform in the depths of Lake Moldvay beneath the ruins of the lost city of Cynicidea. But this did have lots of promise and locations and encounter and a story sort of noted here. Scratch-built Zargon As the party got deeper into the Lost City (or at least its above-and-below pyramid), I had to get Zargon ready for them. Warriors of Zargon are very intelligent lizardlike humanoid creatures. This module includes a cover folder with maps and a descriptive booklet with ready-made adventurers for the Dungeons & Dragons Basic Game. Originally one of the basic D&D adventures, the Lost City was designed to help fledgling Dungeon Masters get experience fleshing out adventures. It was said that some deities then tried to destroy Zargon, but it killed a few of their avatars and the rest retreated in defeat. Were Zargon to fully escape his prison, the entire world would be subject to hourly, overlapping, atmospheric disasters, and no one would be safe as his foul slime rained over all. Asmodeus (being unaffected by Zargon's anti-divinity aura) decided that Zargon was too dangerous to be allowed to remain free, so he encased Zargon in solid rock and then buried the Cynidiceans alive so they could not release it again. Really play up … The basic plan of the adventure is simple: the novice adventurers discover an ancient, buried pyramid when out of… After clearing the upper pyramid the players can become involved in the struggle for Cynidicea and, if they grow powerful enough, confront Zargon in his lair and destroy him. Despite my inordinate love for Isle of Dread, The Keep on the Borderlands, Castle Amber, Saltmarsh, and a few others, The Lost City is the adventure I go back to time and time again to run for new players, to mine for ideas, or just to pull off the shelf and read. No god would dare confront him, for he has brought low others before. 3e  They eventually came to worship Zargon like a tyrannical god-king and sacrificed many to appease its hunger. Cynicideans Re: The Lost City - Goodman Games Next Classic TSR Adventure Revisited Post by paleologos » Thu Aug 06, 2020 11:38 pm I think the "Dagothra" Easter Egg is kind of funny, because I have a pet hypothesis that Dagoth from "Conan the Destroyer" was actually based on Zargon…  Wherever Zargon went, a foul trail of blood, slime, and undigested body parts was left in his wake. I then speed-painted him on Sunday morning while keeping the kids at bay. B4 – The Lost City by Tom Moldvay. November 10, 2015 September 21, 2015 by Thalen. to clear the way. The Lost City is included in the module In Search of Adventure, which is a compilation of basic series adventures B1-B8. It does lack some critical components to make it a fun desert adventure but that will be covered later on as I review it. Part 2 details the first dungeon level. 1 DUNGEON 142 Supplement Dungeon #142 Map & Handout Supplement © 2007 Wizards of the Coast, Inc. A quick reverse march was executed and each encounter was begun with an authoritative "Hail Zargon!" Lumina downs 2 bottles of wine… From B4: The Lost City fair use etc.  A long, black horn with silver speckles (its reported length ranging between 2‒7 ft (0.61‒2.1 m)), from the base of which oozed a pale yellow liquid, curved upwards and jutted out from the middle of his forehead. , Zargon was an entity unaccustomed to dealing with problems that couldn't be handled using brute force, physical or otherwise. The Lost City was first published in 1982 by TSR as a stand-alone adventure for Dungeons & Dragons Basic Set.Goodman Games has brought this classic adventure back, and revamped it for 5E rules. Reviews. , While certainly evil, showing callous cruelty to those that saved it, it was unclear where Zargon fell on the scales of law and chaos. In time, a strange cult arose that worshipped the … The Lost City is included in the module In Search of Adventure, which is a compilation of basic series adventures B1-B8. There are trolls in the Lost City. (If the continent map in module X1 is used, the Lost City can be anywhere in the Alasiyan Desert.) A player can use Lumbridge Home Teleport for quick transportation. The Lost City of Z est un film d'aventure historique américain écrit et réalisé par James Gray, sorti en 2016. You can have a lot of fun with the city, and one group of PCs I ran got terrific use out of the cache of fireworks. Most notable of these meteorological distortions was when it rained the same brown slime as was found within him, a slime that contaminated all exposed water and any who came into contact with it. Some take away: B4 The Lost City made for an incredibly fun romp Alignment Below the eye was a mouth filled with curved fangs that drooled brown slime that dripped off its chin in smoking blobs, usually landing on it… Edit : Pg. 88. Re: The Lost City - Goodman Games Next Classic TSR Adventure Revisited Post by paleologos » Thu Aug 06, 2020 11:38 pm I think the "Dagothra" Easter Egg is kind of funny, because I have a pet hypothesis that Dagoth from "Conan the Destroyer" was actually based on Zargon, not the other way around. Notes for the Dungeon Master This module, The Lost City, is a dungeon adventure module in six parts. , Ken Denmead of Wired included the module as an installment in his column "Top 10 D&D Modules I Found in Storage This Weekend". Challenge rating Zargon's corrupting influence, (the combined, unintended effect of countless innocent deaths, the worship of his cultists, and the manifested unrest of the gods) contaminated the land and caused the emergence of eerie weather patterns. They also found a corroded disk, apparently made of electrum, as well as an … 1st edition Adventures , The Lost City , Whatever horrible place Zargon originally came from, he showed little interest in returning. Gender , Zargon was a truly repellent monstrosity, a horrifying, vaguely humanoid figure whose only resemblance to ordinary beings was a head, torso, and shoulders. B4: The Lost City Bundle - This bundle contains pdfs with 5E statistical information for the legendary monster, Zargon the Returner, who is the pri (Redirected from Zargon (Dungeons & Dragons)) The Lost City (B4) is a Dungeons & Dragons adventure module by Tom Moldvay. He was a cunning creature with great amounts of arcane and religious knowledge, a keen ability to recognize intent, and a powerful force of personality. Tom Moldvays B4: The Lost City is, much like the previous module Ive reviewed, Dwellers of the Forbidden City , an adventure that works better the more the DM works at it. Sacrifices to Zargon. The background information for the Lost City lies in a once prosperous civilization named Cynidicea which fell under charm of Zargon, evil monster found underneath their pyramid. His head is reptilian, and his horn is massive and black. But it's the Cynidiceans themselves who define The Lost City. A reinterpretation, set in a Greyhawk -like setting, appears in the sourcebook, Elder Evils. Post by zargon on Apr 4, 2012 17:27:03 GMT -6. And I'm going to take a bite out of another classic B series module... B4: The Lost City. The Returner The Invincible Tyrant The Devourer in the Depths 1st Edition Statistics Zargon is a terrible monster that lies within the Lost City of Cynidicea on Mystara.Awoken from its slumber in a deep chamber beneath the earth, nobody actually knows what the fuck this thing is; it might be the creation of some deranged wizard, or maybe the servitor of some Immortal of Entropy now lost to time, or even a physical shard of some greater being. Il s’agit de l'adaptation du récit La Cité perdue de Z de David Grann, lui-même inspiré des aventures de Percy Fawcett Synopsis. Surely, no man is strong enough of courage and skill to face my master in combat. I'm using OD&D rules (which is very new for me). The Lost City is hands down my favorite module for D&D ever published.  Known as the Invincible Tyrant for his indestructability, even the ancient immortals could only trap him, for even if killed, Zargon always returned. B4: The Lost City Bundle - This bundle contains pdfs with 5E statistical information for the legendary monster, Zargon the Returner, who is the pri I knocked this fellow up from Fimo and tinfoil during Saturday's rugby, before adding a bit of Milliput and greenstuff in the evening. It was published by TSR in 1982 as a 32-page book with an outer folder; the first printing was 3-hole punched.. Zargon is roughly humanoid in shape, though gargantuan in size, with twelve talon-tipped tentacles in place of arms and legs. Dragon magazine revisited the setting with "Mystara: Return to the Lost City" in issue #315.  Upon realizing that his status as a "god" made getting victims easier, Zargon was willing to play the part, using his fearsomeness to demand worship. They have large red eyes and spiny “combs” on their legs, head, and arms. Zargon was vaguely humanoid in that it had a head, two shoulders, and a torso, but the resemblance did not go much farther. The 30 Greatest D&D Adventures of All Time. As the adventure progresses, the characters discover that a monster known as Zargon was responsible for the downfall of Cynidicea. The plot involves the player characters discovering a ruined subterranean city slowly rising out of the sands. Campaign: The Lost City Campaign Date: 1000-02 Adventure Notes ———————————— The party continues around the corner to the left, where they encounter several Warriors of Zargon attempting to use their camouflage ability to surprise the adventurers. Food, water, and wealth await heroic adventurers inside an ancient pyramid ruled by a strange race of masked beings. It's a big departure from previous modules in the series. Mystara. Before long they escaped back up to the third level and from there they were able to beat a hasty retreat out of the ziggurat. It was first published by TSR in 1982 and was designed as a stand-alone adventure for use with the Dungeons & Dragons Basic Set. 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